ABOUT

Greetings! I am a game animator who works in 3D and Pixel art, mainly specializing in character animation. I am constantly trying to find new methods, processes, and techniques to make my process more efficient and effective. I love analyzing my own and other’s animations in order to constantly improve my skills and deepen my understanding of animation. Animation is a very important thing to me, and I always try to put my own sense of fun and my unique brand of cool into my work. My work takes a lot of inspiration from fighting games, especially because fighting games got me into animation in the first place! Animation gives me a lot of joy, but I also have a decent knowledge of many other aspects of the game pipeline in relation to animation, such as: Rigging, implementation, coding, modeling, texturing, planning, lighting, and more. Even so, animation is my one true love and I will be animating cool stuff until I die.


